
I come across this semi-regularly, as I use a combination of GeForce NOW, and my own gaming laptop, to run games. Ideally if it sees a discrepancy in cloud saves - what you have from whatever local source you're connecting from and what is the latest version saved to cloud successfully - it should ask you which you want, with a designation of which is local/cloud and which is newer/older. Is it Steam cloud saves in particular I wonder though? I thought this was more in the developer's back yard, as the service generally just works but the results in individual games will vary. If you swap between two machines frequently, missed syncs are poorly mitigated, especially as Steam seems to only ask sometimes whether or not you want to use the local or cloud file. This wouldn't be an issue if there were backups on replacement, to cover issues. My theory in this case is that for some reason this game didn't sync during the week, then the week-old save was loaded to my laptop and the timestamp was updated, meaning that it was the latest and greatest the next time I logged onto my desktop, triggering a replacement.įor this particular game you can manually "check off" achievements and thus main unlocks in your save file, so I managed to recreate the bulk of my progress in about an hour of research and editing. Yeah I've seen that, but only in some instances.

Maybe the implementation for that game is buggy? Sucks, though. I’ve had multiple instances were as was asked whether to use the local or server version in case of conflicts. Give me the option to "push" and "pull" saves from the cloud space by game instead of leaving it up to the automated system. Great for a single machine but a constant mess with any sort of.you know.syncing. As many are luck-dependent, I likely won't replicate them without considerable time and effort. So now I can see the unlocks on my achievements, but none are available in game. NOPE, THE CLOUD JUST OVERWRITES EVERYTHING WITHOUT ARCHIVING THE LAST VERSION THAT WAS DISCARDED. OK, there must be an old version on my SSD. Oh, each title has ONE VERSION WITH NO BACKUP. Well let me check the online versions on their cloud management site.


Today I log into my desktop and find that the cloud OVERWROTE MY DESKTOP FILE WITH THE VERSION ON MY LAPTOP. I'll just close up and manually port it from my desktop tomorrow. Huh, my laptop seems to have downloaded an older version from the cloud oh well. Being enamored with the title, I also downloaded it to my laptop to play. I've recently gotten into Risk of Rain 2, a great Roguelike that features character and item unlocks as you progress through the game.
